Control |
Description |
Bearing |
Bearing from the reference vertex.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
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Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions and arithmetic by pressing the = key.
- Up and Down arrow keys increase and decrease the value by 90°.
- The type of bearing (Azimuth, Grid, Plane or Local Plane) is defined in the Units option.
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Default Height |
Displays the currently configured Default Height.
- The default height is assigned to vertices.
|
Distance |
Linear distance
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
-
Input feet and inches in the format #.#.#.# (for units, see note below)
- 52.5.3.8 = 52'5 3/8"
- 52.5.0 = 52'5"
- 52.5 = 52.5 in the current project units.
- 52.5f = 52.5'
- The type of distance (Grid, Ellipsoid, Ground or Local Plane) is defined in the Units option.
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Easting |
East coordinate.
- Type the east coordinate value.
- Using the mouse, pick a vertex in the model view that has the required value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Easting Difference |
Difference in the easting coordinate.
- Type the difference in the easting direction.
- Using the mouse, click two vertices in the model view whose difference in easting is equal to the value required.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Grade (1:) |
Grade from the reference object, expressed as a ratio.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
- Evaluate arithmetic by pressing the = key.
|
Grade (%) |
Grade from the reference object, expressed as a percentage.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
- Evaluate arithmetic by pressing the = key.
|
Grade From Line/Pipe |
Height is computed using the grade of the line or pipe segment. A value is not required.
|
Height |
Height to be assigned to vertices.
- Type the required value.
- Using the mouse, pick a vertex in the model view that has the required value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Height Difference |
Height difference from the reference object.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Latitude |
Latitude of the vertex.
- Type the required value in the angular format specified in the Unit Options.
- Using the mouse, pick a vertex in the model view that has the required value.
-
Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions by pressing the = key.
Note:
- Enter a negative value for south latitudes.
|
Line |
Line to use.
- Type the unique identifier of the line in the form id:Unique id.
- Using the mouse, pick a line in the model view. The vertex closest to the pointer is the start vertex.
|
Line or Alignment Segment |
Line segment to use when defining a tangent.
- Type the unique identifier of the line and segment in the form id:Unique id | Segment number.
- Using the mouse, pick a line segment in the model view. The vertex closest to the pointer is the start vertex and determines the direction of the line.
|
Longitude |
Longitude of the vertex.
- Type the required value in the angular format specified in the Unit Options.
- Using the mouse, pick a vertex in the model view that has the required value.
-
Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions by pressing the = key.
Note:
- Enter a negative value for west longitudes.
|
Name |
Name of the object.
- Type the name of the object.
- Click
to find the next available automatically incremented name.
|
Northing |
North coordinate.
- Type the north coordinate value.
- Using the mouse, pick a vertex in the model view that has the required value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Northing Difference |
Difference in the northing coordinate.
- Type the difference in the northing direction.
- Using the mouse, click two vertices in the model view whose difference in northing is equal to the value required.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
|
Object |
An object identifier.
- Type the unique identifier in the form id:Unique Id.
- Type the name of the object.
- Using the mouse, pick an object in the model view.
For controls that accept multiple object types enter the object unique identifier in the form Object type | id:Unique Id or Name. For example: Lin|Id:37 or Pnt | T1000.
|
Offset |
Offset from the reference object.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- M : Metre
- F : International foot
- U : US survey foot
- L : Link
- Evaluate unit conversions and arithmetic by pressing the = key.
- A negative value indicates left of the reference object.
|
Reference Line |
A line defined by two locations. For some tools, the line is continuous.
- Type the first and second vertices using the name in the format name--name.
- Type the first and second vertices using the vertices unique identifiers in the format id:Unique Id--id:Unique Id.
- Using the mouse, pick two vertices in the model view that define the reference line.
- Using the mouse, pick a line segment in the model view. The line segments start and end coordinate defines the reference line.
- Press Ctrl, then using the mouse, click in the model view to pick two locations on the reference line.(Available when appropriate)
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Reference Plane |
A three dimensional plane defined by three vertices, from which measurements are made.
- Type the three vertices using the name in the format name--name--name.
- Type the three vertices using the vertices unique identifiers in the format id:Unique Id--id:Unique Id--id:Unique Id.
- Using the mouse, pick three vertices in the model view that define the reference plane.
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Rotation |
Angle of rotation from horizontal. Measured positive clockwise or negative counter-clockwise.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Using the mouse, pick a line segment in the model view that defines the value.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions and arithmetic by pressing the = key.
- Up and Down arrow keys increase and decrease the value by 90°.
|
Terrain Model |
A terrain model.
- Type the unique identifier in the form id:Unique id.
- Type the name of the terrain model.
- Select a terrain model from the list.
- Using the mouse, pick a terrain model in the model view.
|
Vertex |
Vertex unique id or point name.
- Type the point name.
- Type the vertex unique identifier in the form id:Unique id.
- Using the mouse, pick a vertex in the model view.
- When applicable you can input a range of points in the form point name..point name.
|
Vertical Angle |
Vertical angle from the reference object.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Select a line segment that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions and arithmetic by pressing the = key.
- Up and Down arrow keys increase and decrease the value by 90°.
|
X |
X value in a user reference frame.
- Type the X value in the selected user coordinate system.
- Using the mouse, point to the vertex in the model view that has the required value and click the left mouse button.
- Basic arithmetic can be performed using + - * / keys.
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Y |
Y value in a user reference frame.
- Type the Y value in the selected user coordinate system.
- Using the mouse, pick a vertex in the model view that has the required value.
- Basic arithmetic can be performed using + - * / keys.
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Z |
Z value in a user reference frame.
- Type the Z value in the selected user coordinate system.
- Using the mouse, pick a vertex in the model view that has the required value.
- Basic arithmetic can be performed using + - * / keys.
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Zenith Angle |
Zenith angle from the reference object.
- Type the required value.
- Using the mouse, pick two vertices in the model view that define the value.
- Select a line segment that defines the value. The vertex closest to the pointer is the start vertex.
- Basic arithmetic can be performed using + - * / keys.
-
Unit conversions can be performed by adding a unit character after the value.
- D : Decimal degree
- G : Gradian
- R : Radian
- Evaluate unit conversions and arithmetic by pressing the = key.
- Up and Down arrow keys increase and decrease the value by 90°.
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