Controls |
Description |
Mode |
Select the method for defining the origin:
Centroid - Use the centroid of the selected objects. Inserts the centroids Easting, Northing and Height.
Coordinates - Type the coordinates.
Vertex - Specify a vertex.
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Vertex |
Specify the vertex. The origins Easting, Northing and Height values are automatically inserted. Required when the Mode is Vertex. |
Easting |
Easting coordinate for the rotation origin. |
Northing |
Northing coordinate for the rotation origin. |
Height |
Height for the rotation origin. |
Axis |
Select the axis to rotate around.
- X - rotate around the X axis.
- Y - rotate around the Y axis.
- Z - rotate around the Z axis.
- Custom - rotate around a custom axis defined using reference line.
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From Direction |
Insert the reference direction from which the rotation angle will be computed.
Note:
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To Direction |
Insert the reference direction to which the rotation angle will be computed.
Note:
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Rotate text |
Select the checkbox to rotate text objects in addition to the text's insertion point.
Note:
- You can only rotate text when you are rotating around the Z axis.
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Rotate plan symbols |
Select the checkbox to rotate plan symbols in addition to the points vertices.
Note:
- You can only rotate plan symbols when you are rotating around the Z axis.
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Rotate blocks |
Select the checkbox to rotate blocks in addition to the blocks insertion point.
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Rotate images |
Select the checkbox to rotate images in addition to the images insertion point.
Note:
- You can only rotate images when you are rotating around the Z axis.
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